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GREAT videocasts about LEGO & Pine & other……
Archive for the ‘Uncategorized’ Category
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Let’s face it - we’re all sweating a little: Product and service commoditization are forcing strong price competition - squeezing margins and motivating us to tighten our belts. In the midst of “the squeeze”, it’s harder than ever before to deliver increa
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Innovation: The Next New Thing; we can learn a lot from software
In a few months from now the CPH127-community will have 1 year anniversary. Since the very beginning we aimed for a broad approach to design, innovation and leadership. I think we succeeded, didn’t we?
But one of the problems I think al great weblogs are facing is the hidden content. Every weblog has a achieve-section but how often do YOU really use this section?
The reason why I’m asking this is because I recently got an e-mail from one of the readers of CPH127 – he asked me if I could help him finding a post from last spring about Doblins 10 types of Innovation. I did of course find it but it raised a question in my mind about starting reposting some of the old “stuff” – would that be a good idea or is it only me that has the need to refresh my mind sometimes?
Or is their another format who could make it as a catch-up?
Please let me know?
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Managing Innovative Thinking + Design
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The traditional system of company-centric value creation (that has served us so well over the past 100 years) is becoming obsolete. Leaders now need a new frame of reference for value creation. In the emergent economy, competition will center on personali
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Correlations between design maturity, leadership maturity, and innovation
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More and more, designers need deep insights in the user’s experience: emotion, the situation of product use, and social and cultural influences. Within the field of participatory design, a number of techniques have emerged to explore and ‘map out’ context
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User experiences go through lifecycles of improvement. Understanding the lifecycle for your industry is critical to smart development choices.
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The European Innovation Scoreboard 2005 comes with a strengthened methodology and a revised list of 26 indicators (methodology report). It confirms that Sweden , Finland and Switzerland are the European innovation leaders, followed by Germany and Denmark
Dear passengers, pilots and other airborne personel…
I just learned that you could vote for the best design blog over at http://ad-rag.com/battleoftheadblogs/question10.php
I find it interesting that CPH127 made it’s way to the survey but it also tells me that the design discussion – and our common sense-making here at CPH127 - has broadened the understand beyond what most people thinks design is all about. Or has it really?
If you look at some of the other “candidates” you will see that other “definitions” also are in play. What that really tells me is that the term is multifaceted and always worth a discussion.
What do you think is the right definition?
…..and please vote…..for CPH127
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A growing, collaborative resource that describes, tracks and explains culture, commerce, politics, media, sports, brands – everything possible, really – through design.
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RED Paper 01 Health: Co-creating Services sets out a new vision for healthcare in which users take a key role in shaping the services they receive. The paper says the ‘co-creation’ model it proposes will help both to manage chronic disease and also tackle
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Futureproofed, our 2004-05 Review, highlights the important role of design in a modern economy. It also describes the Design Council’s work across business, the public sector and within the design industry.
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RED’s publications include event reports, case study collections, research, policy papers and learning resources, as well as our annual review. Find out about them here - and order copies.
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The Business of Design presents the most comprehensive picture yet of the UK’s design industry. It is based on national research, comprising nearly 2,500 interviews, and focuses on the sector’s scope and economic significance, how its consultancies, freel
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Design Patterns and Business Models for the Next Generation of Software
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O’Reilly, a big part of our business is paying attention to what’s new and interesting in the world of technology. We have a pretty good record at having anticipated some of the big developments in recent technological history. For instance, we launched t
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This is a weblog dealing with Web 2.0, and issues of openness, control, trust, authencity, and whatever else deemed relevant. The “sandbox” is a metaphor for this space where information, people, and tools interact in this spirit of openness and freedom.
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We live in two worlds, one created by nature, the other built by humans. In the first, nature displays its infinite ability to create organization at all levels, from crystals to plants to living organisms, and its amazing capacity to innovate and adapt,
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Managers know they need growth to survive—but innovation isn’t easy. In this Harvard Management Update article, HBS professor Clayton Christensen and co-authors detail the six keys to creating new-growth businesses.